So you think you've got what it takes to win it all...
Here are some rules and info about Fantasy Sumo:
- Each league will draft rikishi in an order determined by the individual league.
- We recommend drafting approximately 35 rikishi in each league, leaving a bench of 7 or so to choose from in the event of injuries or other withdrawals. Leagues with 4 participants should draft 9 rikishi each, for example, or leagues with 8 participants should draft 4 rikishi each.
- Points:
- 1 point per victory
- No points for victories against rikishi wrestling in the Juryo (lower) division.
- Bonus points can be earned by defeating sanyaku. If a maegashira defeats a sekiwake, for example, 2 bonus points will be awarded, for a total of three points. A komusubi defeating a yokozuna will earn 3 bonus points, or 4 total points.
- 5 bonus points for Yusho
- 5 bonus points for special prizes
- Injured rikishi may be replaced from the pool of undrafted rikishi. Points will only be awarded if the new pick is reported to the league manager before the day's points are calculated, to prevent cheating, obviously.
- Buy-in / prize money is determined by each league. If you don't pay the buy-in before the next draft, you're kicked out of Fantasy Sumo forever.
Here are some terms to know:
Rikishi - wrestler
Dohyo - wrestling ring, made of clay
Basho - sumo tournament
Makuuchi - sumo's top division
Maegashira - rank & file wrestler
Sanyaku - literally "the three ranks" (there are four of them), split into two groups - yokozuna & ozeki, and sekiwake & komusubi
Yokozuna - highest rank in sumo, also the public face of sumo wrestling
Ozeki - second highest rank, or "champion" rank
Sekiwake - third highest rank
Komusubi - fourth highest rank, literally "the little knot"
Kinboshi - a maegashira's victory over a Yokozuna, sometimes called a "gold star" victory
Yusho - tournament victory
Sansho - special prizes awarded at the end of the tournament to exceptional rikishi. There are three of them: gino-sho, kanto-sho, and shukun-sho.
Kachi-koshi - when a rikishi wins more bouts in a tournament than he loses
Kimarite - winning techniques a rikishi can use to win a match. Currently the Japanese Sumo Association recognizes 82 different kimarite.
Mawashi - belt that rikishi wear during a bout
Tachiai - initial charge at the beginning of the match
Gyoji - referee
Good luck!
Here are some rules and info about Fantasy Sumo:
- Each league will draft rikishi in an order determined by the individual league.
- We recommend drafting approximately 35 rikishi in each league, leaving a bench of 7 or so to choose from in the event of injuries or other withdrawals. Leagues with 4 participants should draft 9 rikishi each, for example, or leagues with 8 participants should draft 4 rikishi each.
- Points:
- 1 point per victory
- No points for victories against rikishi wrestling in the Juryo (lower) division.
- Bonus points can be earned by defeating sanyaku. If a maegashira defeats a sekiwake, for example, 2 bonus points will be awarded, for a total of three points. A komusubi defeating a yokozuna will earn 3 bonus points, or 4 total points.
- 5 bonus points for Yusho
- 5 bonus points for special prizes
- Injured rikishi may be replaced from the pool of undrafted rikishi. Points will only be awarded if the new pick is reported to the league manager before the day's points are calculated, to prevent cheating, obviously.
- Buy-in / prize money is determined by each league. If you don't pay the buy-in before the next draft, you're kicked out of Fantasy Sumo forever.
Here are some terms to know:
Rikishi - wrestler
Dohyo - wrestling ring, made of clay
Basho - sumo tournament
Makuuchi - sumo's top division
Maegashira - rank & file wrestler
Sanyaku - literally "the three ranks" (there are four of them), split into two groups - yokozuna & ozeki, and sekiwake & komusubi
Yokozuna - highest rank in sumo, also the public face of sumo wrestling
Ozeki - second highest rank, or "champion" rank
Sekiwake - third highest rank
Komusubi - fourth highest rank, literally "the little knot"
Kinboshi - a maegashira's victory over a Yokozuna, sometimes called a "gold star" victory
Yusho - tournament victory
Sansho - special prizes awarded at the end of the tournament to exceptional rikishi. There are three of them: gino-sho, kanto-sho, and shukun-sho.
Kachi-koshi - when a rikishi wins more bouts in a tournament than he loses
Kimarite - winning techniques a rikishi can use to win a match. Currently the Japanese Sumo Association recognizes 82 different kimarite.
Mawashi - belt that rikishi wear during a bout
Tachiai - initial charge at the beginning of the match
Gyoji - referee
Good luck!